The Session Initiation Protocol (SIP) is a signaling In the public switched telephone network, , in-band signalling is the exchange of signalling (call control) information within the same channel that the telephone call itself is using. An example is DTMF 'Dual-Tone multi-frequency' signalling, which is used on most telephone lines to exchanges protocol, widely used for controlling multimedia Multimedia is media and content that uses a combination of different content forms. The term can be used as a noun or as an adjective describing a medium as having multiple content forms. The term is used in contrast to media which only use traditional forms of printed or hand-produced material. Multimedia includes a combination of text, audio, communication sessions In computer science, in particular networking, a session is a semi-permanent interactive information interchange, also known as a dialogue, a conversation or a meeting, between two or more communicating devices, or between a computer and user . A session is set up or established at a certain point in time, and torn down at a later point in time such as voice Voice over Internet Protocol is a general term for a family of transmission technologies for delivery of voice communications over IP networks such as the Internet or other packet-switched networks. Other terms frequently encountered and synonymous with VoIP are IP telephony, Internet telephony, voice over broadband (VoBB), broadband telephony, and video calls over Internet Protocol (IP). The protocol can be used for creating, modifying and terminating two-party (unicast In computer networking, unicast transmission is the sending of messages to a single network destination host on a packet switching network) or multiparty (multicast Multicast addressing is a network technology for the delivery of information to a group of destinations simultaneously using the most efficient strategy to deliver the messages over each link of the network only once, creating copies only when the links to the multiple destinations split) sessions consisting of one or several media streams. The modification can involve changing addresses or ports, inviting more participants, adding or deleting media streams A stream is a flowing body of water with a current, confined within a bed and stream banks. Depending on its locale or certain characteristics, a stream may be referred to as a branch, brook, beck, burn, creek, kill, lick, rill, river syke, bayou, rivulet, or run. In some countries or communities a stream may be defined by its size. In the United, etc. Other feasible application examples include video conferencing A videoconference or video conference is a set of interactive telecommunication technologies which allow two or more locations to interact via two-way video and audio transmissions simultaneously. It has also been called 'visual collaboration' and is a type of groupware, streaming multimedia However, computer networks were still limited, and media was usually delivered over non-streaming channels, such as by downloading a digital file from a remote web server and then saving it to a local drive on the end user's computer or storing it as a digital file and playing it back from CD-ROMs distribution, instant messaging Instant messaging is a form of real-time direct text-based communication between two or more people using shared clients. The text is conveyed via devices connected over a network such as the Internet, presence information In computer and telecommunications networks, presence information is a status indicator that conveys ability and willingness of a potential communication partner--for example a user--to communicate. A user's client provides presence information via a network connection to a presence service, which is stored in what constitutes his personal and online games An online game is a game played over some forms of computer network. This almost always means the Internet or equivalent technology; but games have always used whatever technology was current: modems before the Internet, and hard wired terminals before modems. The expansion of online gaming has reflected the overall expansion of computer networks.

SIP was originally designed by Henning Schulzrinne and Mark Handley Mark Handley is Professor of Networked Systems in the Department of Computer Science of University College London since 2003, where he leads the Networks Research Group. He holds a Royal Society Wolfson Research Merit Award as well as a Roger Needham Award starting in 1996. The latest version of the specification is RFC 3261[1] from the IETF The Internet Engineering Task Force develops and promotes Internet standards, cooperating closely with the W3C and ISO/IEC standards bodies and dealing in particular with standards of the TCP/IP and Internet protocol suite. It is an open standards organization, with no formal membership or membership requirements. All participants and managers are Network Working Group.[2] In November 2000, SIP was accepted as a 3GPP The 3rd Generation Partnership Project is a collaboration between groups of telecommunications associations, to make a globally applicable third generation (3G) mobile phone system specification within the scope of the International Mobile Telecommunications-2000 project of the International Telecommunication Union (ITU). 3GPP specifications are signaling protocol and permanent element of the IP Multimedia Subsystem The IP Multimedia Subsystem is an architectural framework for delivering Internet Protocol (IP) multimedia services. It was originally designed by the wireless standards body 3rd Generation Partnership Project (3GPP), as a part of the vision for evolving mobile networks beyond GSM. Its original formulation (3GPP R5) represented an approach to (IMS) architecture for IP-based streaming multimedia services in cellular systems.

The SIP protocol is a TCP/IP The Internet Protocol Suite is the set of communications protocols used for the Internet and other similar networks. It is named from two of the most important protocols in it: the Transmission Control Protocol (TCP) and the Internet Protocol (IP), which were the first two networking protocols defined in this standard. Today's IP networking-based Application Layer Application Layer is a term used in categorizing protocols and methods in architectural models of computer networking. Both the OSI model and the Internet Protocol Suite contain an application layer protocol. SIP is designed to be independent of the underlying transport layer; it can run on Transmission Control Protocol The Transmission Control Protocol is one of the core protocols of the Internet Protocol Suite. TCP is one of the two original components of the suite (the other being Internet Protocol, or IP), so the entire suite is commonly referred to as TCP/IP. Whereas IP handles lower-level transmissions from computer to computer as a message makes its way (TCP), User Datagram Protocol The User Datagram Protocol is one of the core members of the Internet Protocol Suite, the set of network protocols used for the Internet. With UDP, computer applications can send messages, in this case referred to as datagrams, to other hosts on an Internet Protocol (IP) network without requiring prior communications to set up special transmission (UDP), or Stream Control Transmission Protocol In computer networking, the Stream Control Transmission Protocol is a Transport Layer protocol, serving in a similar role as the popular protocols Transmission Control Protocol (TCP) and User Datagram Protocol (UDP). Indeed, it provides some of the same service features of both, ensuring reliable, in-sequence transport of messages with congestion (SCTP).[3] It is a text-based protocol, incorporating many elements of the Hypertext Transfer Protocol Hypertext Transfer Protocol is an application-level protocol for distributed, collaborative, hypermedia information systems. Its use for retrieving inter-linked resources, called hypertext documents, led to the establishment of the World Wide Web in 1990 by English physicist Tim Berners-Lee. There are two major versions, HTTP/1.0 that uses a (HTTP) and the Simple Mail Transfer Protocol Simple Mail Transfer Protocol is an Internet standard for electronic mail (e-mail) transmission across Internet Protocol (IP) networks. SMTP was first defined in RFC 821 (STD 15), and last updated by RFC 5321 (2008) which includes the extended SMTP (ESMTP) additions, and is the protocol in widespread use today. SMTP is specified for outgoing mail (SMTP),[4] allowing for direct inspection by administrators.

The Internet Protocol Suite The Internet Protocol Suite is the set of communications protocols used for the Internet and other similar networks. It is named from two of the most important protocols in it: the Transmission Control Protocol (TCP) and the Internet Protocol (IP), which were the first two networking protocols defined in this standard. Today's IP networking
Application Layer Application Layer is a term used in categorizing protocols and methods in architectural models of computer networking. Both the OSI model and the Internet Protocol Suite contain an application layer
BGP The Border Gateway Protocol is the core routing protocol of the Internet. It maintains a table of IP networks or 'prefixes' which designate network reachability among autonomous systems (AS). It is described as a path vector protocol. BGP does not use traditional Interior Gateway Protocol (IGP) metrics, but makes routing decisions based on path, · DHCP The Dynamic Host Configuration Protocol is a computer networking protocol used by devices (DHCP clients) which dynamically distributes the IP address to the destination host. RFC 1531 initially defined DHCP as a standard-track protocol in October 1993, succeeding the Bootstrap Protocol (BOOTP). The next update, RFC 2131 released in 1997 is the · DNS The Domain Name System is a hierarchical naming system for computers, services, or any resource connected to the Internet or a private network. It associates various information with domain names assigned to each of the participants. Most importantly, it translates domain names meaningful to humans into the numerical (binary) identifiers · FTP File Transfer Protocol is a standard network protocol used to exchange and manipulate files over a TCP/IP based network, such as the Internet. FTP is built on a client-server architecture and utilizes separate control and data connections between the client and server applications. Applications were originally interactive command-line tools with a · GTP GPRS Tunnelling Protocol is a group of IP-based communications protocols used to carry General Packet Radio Service (GPRS) within GSM and UMTS networks · HTTP Hypertext Transfer Protocol is an application-level protocol for distributed, collaborative, hypermedia information systems. Its use for retrieving inter-linked resources, called hypertext documents, led to the establishment of the World Wide Web in 1990 by English physicist Tim Berners-Lee. There are two major versions, HTTP/1.0 that uses a · IMAP The Internet Message Access Protocol is one of the two most prevalent Internet standard protocols for e-mail retrieval, the other being the Post Office Protocol (POP). Virtually all modern e-mail clients and mail servers support both protocols as a means of transferring e-mail messages from a server, such as those used by Gmail, to a client, such · IRC Internet Relay Chat is a form of real-time Internet text messaging (chat) or synchronous conferencing. It is mainly designed for group communication in discussion forums, called channels, but also allows one-to-one communication via private message as well as chat and data transfers via Direct Client-to-Client · Megaco Megaco is an implementation of the Media Gateway Control Protocol architecture for controlling Media Gateways on Internet Protocol (IP) networks and the public switched telephone network (PSTN). The general base architecture and programming interface was originally described in RFC 2805 and the current specific Megaco definition is ITU-T · MGCP MGCP is an implementation of the Media Gateway Control Protocol architecture for controlling Media Gateways on Internet Protocol networks and the public switched telephone network (PSTN). The general base architecture and programming interface is described in RFC 2805 and the current specific MGCP definition is RFC 3435 (obsoleted RFC 2705). It is · NNTP The Network News Transfer Protocol is an Internet application protocol used for transporting Usenet news articles (netnews) between news servers and for reading and posting articles by end user client applications. Brian Kantor of the University of California, San Diego and Phil Lapsley of the University of California, Berkeley authored RFC 977, · NTP The Network Time Protocol is a protocol for synchronizing the clocks of computer systems over packet-switched, variable-latency data networks. NTP uses UDP on port 123 as its transport layer. It is designed particularly to resist the effects of variable latency by using a jitter buffer. NTP also refers to a reference software implementation that · POP In computing, the Post Office Protocol is an application-layer Internet standard protocol used by local e-mail clients to retrieve e-mail from a remote server over a TCP/IP connection. POP and IMAP (Internet Message Access Protocol) are the two most prevalent Internet standard protocols for e-mail retrieval. Virtually all modern e-mail clients and · RIP The Routing Information Protocol is a dynamic routing protocol used in local and wide area networks. As such it is classified as an interior gateway protocol (IGP). It uses the distance-vector routing algorithm. It was first defined in RFC 1058 (1988). The protocol has since been extended several times, resulting in RIP Version 2 (RFC 2453). Both · RPC Remote procedure call is an Inter-process communication technology that allows a computer program to cause a subroutine or procedure to execute in another address space (commonly on another computer on a shared network) without the programmer explicitly coding the details for this remote interaction. That is, the programmer would write essentially · RTP The Real-time Transport Protocol defines a standardized packet format for delivering audio and video over the Internet. It was developed by the Audio-Video Transport Working Group of the IETF and first published in 1996 as RFC 1889, and superseded by RFC 3550 in 2003 · RTSP The Real Time Streaming Protocol is a network control protocol for use in entertainment and communications systems to control streaming media servers. The protocol is used to establish and control media sessions between end points. Clients of media servers issue VCR-like commands, such as play and pause, to facilitate real-time control of playback · SDP The Session Description Protocol is a format for describing streaming media initialization parameters in an ASCII string. The IETF published the original specification as an IETF Proposed Standard in April 1998, and subsequently published a revised specification as an IETF Proposed Standard as RFC 4566 in July 2006 · SIP · SMTP Simple Mail Transfer Protocol is an Internet standard for electronic mail (e-mail) transmission across Internet Protocol (IP) networks. SMTP was first defined in RFC 821 (STD 15), and last updated by RFC 5321 (2008) which includes the extended SMTP (ESMTP) additions, and is the protocol in widespread use today. SMTP is specified for outgoing mail · SNMP Simple Network Management Protocol is a UDP-based network protocol. It is used mostly in network management systems to monitor network-attached devices for conditions that warrant administrative attention. SNMP is a component of the Internet Protocol Suite as defined by the Internet Engineering Task Force (IETF). It consists of a set of standards · SOAP Soap is an anionic surfactant used in conjunction with water for washing and cleaning, which historically comes either in solid bars or in the form of a viscous liquid · SSH Secure Shell or SSH is a network protocol that allows data to be exchanged using a secure channel between two networked devices. Used primarily on Linux and Unix based systems to access shell accounts, SSH was designed as a replacement for Telnet and other insecure remote shells, which send information, notably passwords, in plaintext, leaving · Telnet Telnet is a network protocol used on the Internet or local area networks to provide a bidirectional interactive communications facility. Typically, telnet provides access to a command-line interface on a remote host via a virtual terminal connection which consists of an 8-bit byte oriented data connection over the Transmission Control Protocol ( · TLS/SSL Transport Layer Security and its predecessor, Secure Sockets Layer (SSL), are cryptographic protocols that provide security for communications over networks such as the Internet. TLS and SSL encrypt the segments of network connections at the Transport Layer end-to-end · XMPP Extensible Messaging and Presence Protocol (formerly named Jabber) is an open, XML-based protocol originally aimed at near-real-time, extensible instant messaging (IM) and presence information (e.g., buddy lists), but now expanded into the broader realm of message oriented middleware. It was developed by the Jabber open-source community in 1999 · (more)
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XO Communications Announces Enhancements to VoIP Services Portfolio - TMCnet
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XO Communications Announces Enhancements to VoIP Services Portfolio

TMCnet

VoIP services portfolio from XO Communications include XO IP Flex, XO IP Flex with VPN and XO SIP . According to officials, the service has been deployed by ...



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Overview VoIP SDK to accelerate development of any type of VoIP enabled application like a SIP soft phone teaching tool live support meeting tool or any other type of application which

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The History of Video Conferencing - Moving Ahead at the Speed of Video
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The History of Video Conferencing - Moving Ahead at the Speed of Video

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hu, 17 Dec 2009 17:36:00 GM

In February 1999, the . Session Initiation Protocol. (. SIP. was created) by mmusic to life. The platform showed some advantages over H.323 that user appreciated and soon made it almost as popular. 1999 was a very busy year, followed quickly ...

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Session Initiation Protocol, used in video and audio conferencing, is commonly associated with ____ servers.?
Q. a. root b. gateway c. mcdonalds d. proxy e. cisco
Asked by lamar211us - Tue Jun 12 15:40:54 2007 - - 1 Answers - 0 Comments

A. b gateway. A root server is used in DNS, macdonalds? dont think so. D proxy: servers used to allow access to hosts going out to the internet. E Cisco: the only cisco servers I know are used for VOIP management. B gateway: a gateway is any device that can connect different types of connections or allow access to the outside world. In this case, audio conferences can go from a regular LAN out to regular phone lines, a gateway will be right in the middle to handle and tear down the connection on a session based protocol. hope it help good luck on your final
Answered by marco - Tue Jun 12 18:50:22 2007

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